Sunday, September 21, 2014

My favorite Smash Bros characters




        With Smash Bros for the 3ds coming to America in a few weeks I'd like to do a list of my favorite characters from Brawl that will be returning in Smash Bros for 3ds and Wii U.


Lucario
As I've said in a previous post Lucario: is my favorite Pokemon, so him being in a Smash Bros game was awesome to me. Smash Bros wise he has a cool and unique ability that makes his aura powered moves (nearly all of them) more powerful the more damage he takes. However, I'm not that good with him. So I'm looking forward to practicing with him in the new Smash Bros.








Charizard
OK, I know in Brawl he was one of the Pokemon Trainer's switchable Pokemon but the Flame Pokemon was both the only one I was good with and the only one returning to the new Smash Bros. So yeah, Charizard is the fastest "heavy" character in Brawl and one of three characters that can fly. His Flamethrower attack can also beat Bowser's Flame Breath. So over all, Charizard was a cool addition to Brawl and I'm looking forward to spamming his Flamethrower soon.





Samus Aran
Samus actually has two forms (which are switchable in Brawl and two separate entities in the new Smash Bros.) Her armored form is a bit slower and focuses on projectiles and can take plenty of hits. Her unarmored from (named Zero Suit Samus) focuses more on quickness and dodging and is my favorite of the two. So I'm glad that shes in two different forms for the new Smash Bros.  






Link
These were in no order for this list but I've saved the best for last in my opinion. Link is a jack-of-all-trades, with three different projectiles (his bow, boomerang, and hook-shot,) bombs, and a good balance of speed and damage taking. Hes also the only character I've been able to beat Rj with so that is also a testament to both the Hero of Twilight's strength, and my own growing skills. And I'm looking forward to spamming his bow on my 3ds soon.

Sunday, September 14, 2014

Destiny's classes and why I think they're cool

             I'm really excited for Bungie's newest game, Destiny. With the Halo series under their belts Bungie is blending Halo's fast gameplay and love of in-game lore with very MMORPGish traits such as the subject of this article.
          Classes are sort of the divisions of in game characters by what they can do. In Destiny there are 3: Warlock, Titan, and Hunter with 2 subclasses each.

 Warlock
Warlocks spent years studying "the Traveler" and its secrets. As such Warlocks posses "magical" powers such as unaided flying, using the Sun's power as a weapon and so on. The Warlock focus on offence even having it's subclass the Voidwalker be described as a glass cannon. Bungie stated that they designed Warlocks around the Jedi Knights, the Matrix's Morpheus and even Gandalf (but with guns.)











Titan
The Titans are the defenders of the last city on earth, known as
"the City". Which makes sense since their two subclasses focus on close-range-kill-everything or being a team player each. Their top three things are strength, sacrifice, and mercilessness. They are the most heavily armored of the classes and draw inspiration from such soldiers as Bungie's Master Chief and even the Terminator. I'll be back... to play as one of these guys. 











Hunter
The Hunters are the cowboys of the future. Using just as much luck as skill these men and women actually survived outside "the City." At there disposal is a good mix of both speed and strength and serve as the recon of the teams although no slouch in combat. The Hunters are also the only class who's special ability charges their melee weapon: their hunting knife. Fashioned after both bounty hunters and spaghetti western heroes, Hunters are probably the coolest of the classes in my opinion. 

Friday, September 5, 2014

My LoZ Wii U trailer impressions

Wii U Legend of Zelda impressions

         Nintendo showed us a lot of new games in their E3 Direct a few months back but my favorite one shown was the new Legend of Zelda game at the moment only known as "Legend of Zelda for Wii U." Sadly Nintendo only talked a little about it but today I'm going to give my two cents about this new LoZ.
        First up is the teaser trailer and right off I'm excited, the landscape looks beautiful and the developers assured us that we could even reach the mountains in the background. Also the design of everything looks amazing, almost as if Disney and Pixar had designed Hyrule, and the close ups we get show great attention to detail.
Next up is what everyone is either super excited for or is dreading: the size of the map. As mentioned earlier we can get to the mountains in the background and Nintendo has said that this new game will have the open world of the original Legend of Zelda and some of the dungeons have the potential to take several hours to compete. For example a test dungeon was made for the game that supposedly is bigger then Hyrule Field in Ocarina of Time. Having played Ocarina of Time, that fact is mind blowing and if it's just the dungeon I have high hopes for the over-world.      
The thing I'm personally most excited for is getting the horse back, Empona the mare has only been in game in 3 games and is probably one of the most famous NPCs in LoZ games, and it will be nice to not have to walk everywhere. Especially with...  

The enemies. Granted only one was shown in the trailer but it brings a few cool possibilities to the table:
1. Some of the enemies could be able to destroy the land. I know it was a cut scene of sorts but the monster that Link fights is shown setting things on fire and destroying a bridge so it is possible that some enemies have land altering capabilities. 
2. Enemies could be challenging. Outside of boss fights, swarming, and surprise attacks the enemies in LoZ games don't pose much of a threat, being able to be taken out in one or two hits. The enemy shown in the teaser however, took several arrow shots and was only felled with what could possibly be a Light Arrow. 
3. We're fighting robots. This enemy looks and acts very robot like and since the scraped first story of LoZ for the NES was that Link would be able to travel between the past and the distant future where Zelda was from, this is a possibility. 
Lastly is what I hope is what I'm seeing: customization. Both Link and Link's horse have equipment that as far as I know hasn't been seen in Hyrule anywhere such as the buckler shield and not the parise Hylean  shield. Also seen is Link wears both a cloak and a light blue tunic, the latter could, however, just be the 
Water tunic but that seems unlikely. Other Zelda games give you very little variety weapon wise.
Again these are just guesses but it will be fun to see how many become true and I'll be looking forward to the full game. 
Until then, its a secret to everyone.