Sunday, September 14, 2014

Destiny's classes and why I think they're cool

             I'm really excited for Bungie's newest game, Destiny. With the Halo series under their belts Bungie is blending Halo's fast gameplay and love of in-game lore with very MMORPGish traits such as the subject of this article.
          Classes are sort of the divisions of in game characters by what they can do. In Destiny there are 3: Warlock, Titan, and Hunter with 2 subclasses each.

 Warlock
Warlocks spent years studying "the Traveler" and its secrets. As such Warlocks posses "magical" powers such as unaided flying, using the Sun's power as a weapon and so on. The Warlock focus on offence even having it's subclass the Voidwalker be described as a glass cannon. Bungie stated that they designed Warlocks around the Jedi Knights, the Matrix's Morpheus and even Gandalf (but with guns.)











Titan
The Titans are the defenders of the last city on earth, known as
"the City". Which makes sense since their two subclasses focus on close-range-kill-everything or being a team player each. Their top three things are strength, sacrifice, and mercilessness. They are the most heavily armored of the classes and draw inspiration from such soldiers as Bungie's Master Chief and even the Terminator. I'll be back... to play as one of these guys. 











Hunter
The Hunters are the cowboys of the future. Using just as much luck as skill these men and women actually survived outside "the City." At there disposal is a good mix of both speed and strength and serve as the recon of the teams although no slouch in combat. The Hunters are also the only class who's special ability charges their melee weapon: their hunting knife. Fashioned after both bounty hunters and spaghetti western heroes, Hunters are probably the coolest of the classes in my opinion.